tag:blogger.com,1999:blog-3074084601384130606.post2416448172045175073..comments2023-10-30T04:35:44.765-07:00Comments on Migrating from Linux to OSX: Adapt OpenGL projection matrix to show objects behind the projection planeGabriele Facciolohttp://www.blogger.com/profile/00650919505417847912noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3074084601384130606.post-73480913179429155552011-09-04T08:55:48.078-07:002011-09-04T08:55:48.078-07:00Any choice of near clipping plane is projectively ...Any choice of near clipping plane is projectively identical since the effective focal length and size of the focal plane will scale together (similar triangles). The clipping planes simply specify the quantization interval on depth, with given minimum and maximum depths. To view the closer objects, you need only set a closer near clipping plane.Stevehttps://www.blogger.com/profile/06605814376864454206noreply@blogger.com